A Neverwinter Nights 2 Blog for the module/campaign "Bedine"; And also the "Crimmor" and "Path of Evil" campaigns.
Thursday, February 5, 2009
Path of Evil goes 1.0
It's sat on the Vault for long enough without any bug reports, so I moved it to 1.0 status last night. Hopefully people like it. Only a whole bunch of my time went into it :-)
You've put a lot of work into the prologue. I hope you can keep up the level of energy required to carry on. Now that you've gotten used to scripting there shouldn't be nearly as many bugs.
You've put a lot of work into the prologue. I hope you can keep up the level of energy required to carry on. Now that you've gotten used to scripting there shouldn't be nearly as many bugs.
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