I also fixed my daynight settings for the "transition" time. Things were too orangish red. Now I have a coloration calculated as the average of moonset and sunrise.
A Neverwinter Nights 2 Blog for the module/campaign "Bedine"; And also the "Crimmor" and "Path of Evil" campaigns.
Sunday, January 25, 2015
Daynight transition setting
I figured out a way to have my standard "intro with the DM" be in character. It's written, and more importantly, scripted. I hadn't scripted the sort of thing I'm doing for the intro.before, but the folks on the forums got me going in the right direction. As a bonus I realized when working on the scripting that I could use this elsewhere in the campaign to solve a plot problem I was having difficulty working out.
I also fixed my daynight settings for the "transition" time. Things were too orangish red. Now I have a coloration calculated as the average of moonset and sunrise.
I also fixed my daynight settings for the "transition" time. Things were too orangish red. Now I have a coloration calculated as the average of moonset and sunrise.
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