A monastery, a rework of the Castle Gascynin external prefab area, which was set in a swamp, to the Anauroch desert. The interior uses the Adobe interiors tileset, combined with some new texture options for some other tilesets.
Real life intruded into my modding time this past months, so not much to talk about for this update. I built out some unfinished areas in the toolset and added some minor conversations. I also wrote some of what will be in the readme/manual.