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A monastery, a rework of the Castle Gascynin external prefab area, which was set in a swamp, to the Anauroch desert. The interior uses the Adobe interiors tileset, combined with some new texture options for some other tilesets.
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Real life intruded into my modding time this past months, so not much to talk about for this update. I built out some unfinished areas in the toolset and added some minor conversations. I also wrote some of what will be in the readme/manual.