A Neverwinter Nights 2 Blog for the module/campaign "Bedine"; And also the "Crimmor" and "Path of Evil" campaigns.
Thursday, August 12, 2010
Path of Evil now 98% complete
An estimate. Really there's not a whole lot left to be done. I have two interiors to finish (see one to the right). I have to finish the companion's ability to comment on quest. I have to make a few more loadscreens for some areas I added to flesh out one module (including the one for the rest of the screenshots, which is not related to the first shot). Get the companion hangouts working. A couple more weekends I think. Probably not much longer than that since I'm being laid off and will suddenly have lots of modding time :-) .
Virtually everything has been fully tested already. I've been testing and fixing since January. I'm not saying there are zero bugs. But you should find very few. I've fixed around 2000.
There are of course some color things I'd like to add, like the joke items from my previous post, but those can be done after the playtest release.
Yes, the building in the screenshots floats in the air.