Approximately 2450 sounds from freesound.org, re-encoded and renamed by
myself so they can be used in nwn2. I have also provided nwn2 sound
blueprints for each sound. This is roughly 10x the number of sounds nwn2
includes via the toolset. This pack is complete with blueprints
organized into categories based on default nwn2 sound organization.
Sounds from freesound.org are licensed under one of four Creative
Commons licenses, see the credits for specifics. The filenames had to be
shortened for nwn2, so the initial number matches the number of the
file on freesound.org (the numbers are unique).
Note that these sounds are generally recorded from real life, and are generally high quality (some of the "zombie groans" are groan worthy :-) )
Sounds have been
grouped into 4 groups of approximately equal number of files. You
probably want to download all four groups, and select the sounds that
work for your module or campaign, removing the rest. The sounds should
be copied to your module or campaign folder. The blueprints go in the
same location, and will appear in the toolset under the freesound.org
Blueprint categories, all are under the Freesound.org category:
Background and Ambient: similar to the default Background category, plus sounds that make for good area wide ambient sound
Cave: sounds most likely to be found in caves, rubble and the like.
Chatter: Same as default, sound for groups of people, crowds etc
City & Town: same as default, most useful for placing in cities/towns, generally the sound of work being done
Creatures: same as default, creatures, animals, birds, vermin
Dungeon or Creepy Sound: sounds most likely to be used for dungeons or creepy effects.
Environmental: same as default, sounds of water, fire etc.
Human Vocalization: individuals speaking, coughing, etc.
Instruments and music: both melodies and single notes
Modern Day House: sounds from real life, lawnmowers, microwaves and such
Sci-Fi sounding SFX: hopefully self explanatory
Short SFX like clicks or beeps: brief sounds for use as button presses or the like.
I categorized the sounds by listening to them, so things are likely not perfectly categorized.
Credit to Tchos for working out how to batch convert sounds for use in
"Okay, I did a few. There are only a couple of steps, really.