More completed testing brings more screenshots. Two small modules and the module covering the city of Murann and it's related areas are all bugfixed. Over 350 "bugs", though many of these are things like making some conversations into NWN1 format or removing the ability to use certain things that are usable in prefab.
Here is our villain (that would be you btw) exploring a prefab area.
Same area, with a companion backlit by the sun rising.
The prefab is http://nwvault.ign.com/View.php?view=NWN2PrefabAreas.Detail&id=401
Sahagun Monastery, one of my areas I've released as a
Burj al-Kadar, a government building in Calimshan.
A random house in Calimshan.
Temple of Umberlee, Murann. She rules over the flooded city.
Another shot of the Temple of Umberlee, from the toolset (some water is not rendering here for whatever reason).